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Jesse's Objective-C Video

74 videos totalling 5.25 hours of training in the language and tools you'll need to program iOS and OS X. Find out more here.

Objective-C has been changing recently. There were major changes in Objective-C 2.0, but that was released in 2007, and six years can be an eternity in the software world. Since 2007, new features have been added including Automatic Reference Counting (ARC), blocks, literals, and subscripts. With the latest releases of Xcode, new tools are available in Edit/Refactor to convert your legacy code to use ARC and modern syntax. This is a change from previous guidance which suggested that adopting ARC on existing projects wasn't recommended. Now it's not only recommended but automated.

Blocks are perhaps one of the most critical changes. They are not unique to Objective-C (they're often called closures in computer science courses). They consist of functions or function references together with a referencing environment consisting of the non-local variables that are needed by the block. Blocks are sweeping through the Cocoa and Cocoa Touch frameworks often replacing callback functions. As more and more of our apps are multi-threaded and asynchronous, blocks provide an excellent non-linear way of developing code.

Put together, these recent changes mean that if you've been putting off learning Objective-C, now is the right time to jump in, and this video can help. If you learned Objective-C in the past, now is the time for a refresher to bring your knowledge up to date.

Sams Teach Yourself Objective-C in 24 Hours

In just 24 sessions of one hour or less, you can master the Objective-C language, and start using it to write powerful native applications for both Macs and iOS devices! Using this book’s straightforward, step-by-step approach, you’ll get comfortable with Objective-C’s unique capabilities… make the most of its powerful implementation of objects and messaging…work effectively with design patterns, collections, blocks, threading, and a whole lot more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

 

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Printed in full color—figures and code appear as they do in Xcode

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iOS 6 Foundations

I've written about many aspects of iOS development, but until now I've never written a getting-started book. In a way, that's an advantage, because in the last few releases, iOS and Xcode have changed dramatically. Much of the code that we had to write a year or two ago is no longer necessary. Some of it is provided by the frameworks themselves, but some of it is automatically generated by Xcode which now implements new features of Objective-C.

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